We want to make Fable Fortune the best card game possible!
We've just concluded Early Access (Steam) and Game Preview (Xbox) to get real community input, feedback and insight so we can make the game the best in can be.
This page outlines the status of the game, and the current features we have in development.
The core modes of play for the game are complete, it’s possible to play PvP and compete against others around the world, or dive into Co-op and take our bosses with a friend.
We’re currently working on making it easier to build and share decks and making the game as fast as possible – we’re looking for your input on what to build next.
Full League System, earn rewards as you rank up through the Leagues, then compete for exclusive prizes in Hero League by earning medals. Leagues are reset on a monthly basis.
Team up with a partner and take on Co-op Raid bosses across a range of difficulty levels.
Improved version with pre built deck suggestions going live in v1.0.
Use ingredients or ink to craft new cards. We’re currently rethinking how this system works, so ingredients currently do not feature significantly in the game.
Use Xbox Live or Steam to partner up with a friend for PvP and Co-op games.
XBOX ONE - COMPLETE
STEAM - COMPLETE
WIN 10 - COMPLETE
Choose a new bounty each day, and complete it to earn special rewards.
On-going work to improve and optimize the game performance. A huge update to this will be dropping in the version of the game going live as v1.0.
Quality & Performance
A version with pre built deck suggestions that points you towards sound tactics for each Hero will be available in v1.0.
Emotes are available now by clicking LB on a pad/right clicking with mouse over a Unit or your Hero.
This communication is available in all modes, including solo events if you really must taunt the computer.
Speed up salvaging large numbers of cards
Interactive guide for new players. Presented to users booting the game for the first time since the update, accessible to replay via options on the main menu.
Record of every action that’s happened in a match for easy reference
Custom Card Backs
Story Mode is now available for both Crimson and Sand. Temple's story will debut with v1.0 and the remaining 3 Heroes will periodically release later in the year.
Single Player PvE
Xbox achievements are live and functional in V1.0. Steam achievements launched with an issue we are currently investigating a fix for.
V1.0 is currently English language only. We’ll be prioritizing the localization of the game based on community feedback & demand.
At present we have six Heroes in the game – with two in development. We’re aiming for each of our champions to have a unique playstyle and feel very different, so watch this space!
Flood the board with units, and buff them to keep them alive
Marshall, the Knight
Manipulate units stats using an array of special potions
Miracle, the Alchemist
Deal direct damage to both units and your opponent
Crimson, the Shapeshifter
Temple, the Gravedigger
Throw expendable units at your enemy, and activate special powers when they die
Sand, the Prophet
Build an unstoppable army by buffing your units health, and continuously healing them
Gather gold over time and invest for huge plays
Barter, the Merchant
…Enjoys a good card game...
…A hero to turn up the heat…
Each Arena in Fable Fortune is different, with a unique quest deck. At present, we have three Arena’s in the game and we’re working on completing two more.
This new environment will debut in v1.0 as part of the Gravedigger's Heroic Tales challenges. It will roll out for PVP in the coming months.
Fable Fortune is already packed with content, with over 350 cards and multiple bosses to face off against. We will frequently be making balance changed and adjustments to the cards based on community feedback.
Alongside this content, we’ve got a lot more planned. We’re also looking for the Communities feedback and input – we’d like you to get involved in designing new cards, events and challenges.
Additional variants in progress
Co-op Boss Nostro
Co-op Boss Rosewood
A number of these became boss ideas for Heroic Tales singleplayer, but we're excited Additional variants in progress
Co-op Boss Demon Door
A number of these became boss ideas for Heroic Tales singleplayer, but we're excited to announce the Nightcrawler from Fable 3 is planned as a future co-op foe.
Community Designed Bosses
Balance is ongoing
v1.0 is bringing a large number of new cards, both on day of release and periodically as event rewards.
100 Additional Cards